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Die_Gartenlaube_(1887)_b_705_2Malcolm is one of the newer demons in hell, only recently elevated from being Familiar. His human guise affects a somber and stony expression, though some in the realms below suspect it is just laziness in casting off the vestiges of his feline vessel (a vessel which he has kept in reserve out of either nostalgia or utility).

Like many former Familiars, Malcolm has a list of scores to settle. But those will attend to themselves in time, for now he’s enjoying the chance to be his own master (more or less), bask in the sun, hunt down (human) rats, and “accidentally” destroy sensitive documents.

Gaming Tips

Observe a cat – now imagine a demon of secrets with the same temperament. Never come when called (but show up anyway). Ignore the food on your own plate (until no one is looking). Have fun. Chase the red dot.

“The Grim” Malcolm, Calabite of Alaemon

Corporeal Forces: 2 [Str 3, Agi 5]
Ethereal Forces: 2 [Int 3, Pre 5]
Celestial Forces: 4 [Will 7, Per 9]

Vessels: Human/2, Cat/1
Role: Private Investigator 2/3


*Malcolm’s need can be replaced by either Berserk/1 or Cowardly/1 without undermining the character.

Songs: Charm (Celestial/1), Motion (Celestial/1), Numinous Corpus (Claws/3, Fangs/3, Tail/2)
Skills: Artistry (Photography)/1, Climbing/5, Dodge/4, Escape/2, Fast Talk/2, Fighting/5, Firearms/1, Lockpick/2, Move Silently/5

Attunements: Calabite of Secrets
Discord: Apathy/2 [Calabite], Need (Companionship)/3*