At the time of Malphas‘ fall, Shapinah was his senior Elohim. Rather than follow her boss into hell, the well endowed angel fought him, and what remained of her afterwords took the Malakim vows. Much like Malphas, Shapinah’s skill has always had a knack for shaping how things break (stone in particular, but steel, bone, and hearts work just as well). However, unlike her former boss, she has always favored clean breaks. Continue reading
The angel Mestaljanuotiah has no appearance to speak of, for thousands of years they have remained formless, lurking in some of the darker dreams of mankind, encouraging them to revel in their darkest impulses in a place where it will not harm others.
Even those who serve Mestaljanuotiah can only meet with them in the dreams of others. The servitor will feel a call to a dreamscape near the edge of Blandine’s Marches where a shadowy figure will discuss their activities and and missions with them. Continue reading
Yohann is a fastidious timekeeper and a relatively young Wordbound, all things considered. “He” was only promoted after the Reformation, and is generally considered one of the most senior evangelical angels. “His” style is impeccable, professional, and only ever so slightly behind the times. “He” has only just adopted the dark turtleneck look, and “he” still wears Luther’s Seal as a lapel pin at all times. Continue reading
Elerial is one of Yves most ancient and timeless servitors. ~She worked with Eli in designing creation and consults with David, Marc, and Jean on matters of timing regarding their respective projects. Originally ~she was one of the impassive Elohim, but once Meserach emerged as the Prince of Sloth, ~she acquiesced to Dominic and Uriel‘s requests that ~she take the Malakim vows. Continue reading
A Soldier of Heaven was recently captured by the forces of hell and a blackwing of The War has landed in town and is insisting that a group of local angels (most likely the party) join them in a raid on a local demon tether.
Demons who get in the way, they kill, angels who refuse to help they maim.
Hispid is a Malakite of Animals who specializes in punishing overaggressive predators, including such apex predators as humans, demons, and ethereals. Her preferred vessel is a large porcupine, but a stocky hirsute human will do when circumstances demand it.
Although Hispid’s celestial form has the signature black wings of her Choir, the animalistic qualities of her previous Cherubic duties are still visible.
Hispid is a playable starting character! Continue reading
One of Jordi’s Malakim is running wild through the city. Their soul has been tattered and warped. They are currently bound to their vessel and trying to hunt down the Servitor of Haagenti that bested them. Unfortunately their instincts are so distorted by Discord that they’ve become a maneater.
Then again, explaining that to a distraught Archangel of Animals might not be the easiest of tasks.
I feel like I’ve done a rather poor job of introducing new magical items. Liber Reliquarum really does do a fantastic job of explaining how to go about creating and balancing new items. But, of course, knowing which items to introduce can itself be a bit of a challenge.
I figured the best way to break my fast on this topic was with, well, you know… Continue reading
I have previously suggested that since Malakim are Virtues, anything viewed as virtuous would be a good candidate for a Malakite Word. This is not just limited to western systems of morality.
The Noble Eightfold Path is such a system. It is observed by several Buddhist sects as a guide towards proper living and mindfulness. Because I am not a Buddhist, my treatment of these principles is inherently imprecise and runs the danger of being overly simplistic and appropriative. Unfortunately, I am unaware of any Buddhists who have written on the Malakim of In Nomine, nor do I currently have the reach to enlist one.
As such, I am making my best approximation – but I would encourage anyone thinking of including these Virtues into one of their games to conduct additional research of their own, and if any of you know of a Buddhist gamer with a penchant for Abrahamic RPGs, I would love the chance to defer to their greater experience. Continue reading