As you’ve probably figured out by now, I’m a big fan of soundtracks for tabletop games. This month I got a little surprise. Carolyn at Sisters in Geek posted a soundtrack for Taina Blackeye – a character from a Fantasy Age game she takes part in.
If you just want the music you can find it on Spotify.
But for some context…
Recently one of my friends responsible for Sisters in Geek pointed me to an article by Charlie Jane Anders titled 10 Vital Storytelling Lessons I learned from Buffy the Vampire Slayer.
It is a great article and one I suggest you read now.
Have you done that? Good, then
By Em of UNIMPORTANTHERO
If ever there were evidence that fantasy worlds are often a refuge for unexamined prejudices, it is not found in the goblins and the orcs as easily as it is found in the contemporary stereotypes which are placed in these fantasy worlds without alteration. I am referring in this entry to the Vistani – the obvious and cartoonish Dungeons & Dragons insertion of Romani peoples into the Ravenloft campaign world. These gothic-genre Gypsies were first introduced in 1983 with the original Ravenloft module and embodied the most banal qualities of the stereotyped Romani person. They were written as mysterious and exotic permanent outsiders whose ability to foretell the future was dependent on remaining forever mobile, on never settling in one location for more than a week lest they suffer grave sickness and be labelled outcasts by their own people. Vistani society was matriarchal in intent if not in practice and men who possessed the the mystic abilities which defined the Vistani were treated with distrust and often outcast in order to prevent some cataclysm.
I recently got pinged by one of my favorite Gamemasters. He’s been running a location based eldrich horror game.
One of his players has produced a wonderful description of what can happen when players and characters know they cannot escape the consequences of their actions.
I strongly recommend giving it a read (especially if you feel like GMing has become an exercise in super-villain wrangling).
If I stop working out for three years, I won’t be in as good of shape when I start up again. Ditto if I stop playing chess, stop writing, or stop making websites. Our skills and abilities deteriorate without use and yet this is almost never modeled by role playing games.
Considering that rather meteoric growth exhibited by player characters (from novice to Master’s degree in the course of a game week is not particularly uncommon), it feels like atrophy would be a good moderating force to keep player characters from getting too far from the universe they inhabit.
The original IO9 article specifically refers to D&D, but the same advice works for any established RPG.
To truly and properly enjoy a role-playing game, you need a group to play with. Finding a group—especially the right group—can be a major hurdle to participating in this really excellent hobby. This guide will help you find fellow gamers no matter your location or age.
Every time we write about RPGs on io9, the comments are filled with people bemoaning their inability to find anyone to play with. You might have played when you were younger but feel like you don’t have time now that you’re an adult with a job and kids and a zillion responsibilities. Maybe you’re moved to a new city and don’t know how to meet role-playing gamers. Or you’re interesting in getting into RPGs for the first time, but you’re intimidated and don’t know where to start.
In spite of having my name on the credits page for a few of the 4th Edition L5R RPG manuals, I have not been involved with the L5R community for some time. Still, it is sad to see the title that had been core to AEG for so long move into other hands.
Fantasy Flight is an amazing company with an great line up of games, but they do not have the best track record when it comes to Role-Playing Games (I’m looking at you Fireborn).
This move will most likely prompt me to flesh out my collection of 4th Edition Manuals. I hope it will not leave me feeling like I need to start an L5R blog to help keep the ecosystem alive.
Most role playing games with point-buy character generation have some form of disadvantage system. In Nomine is no exception. Throughout the manuals you will find a number of negative quirks (called Discords) that impede the character and reward the player with additional points for building their character by way of compensation. However, there are some very severe problems with how In Nomine has implemented its disadvantage system.