Sukhbir is surprisingly martial for one of Zadkiels servitors. Rather that possessing those who need protection, Sukhbir prefers to possess such warriors as come to their aid – granting them increased strength and skill until the rescue has been realized. Continue reading
Pazuzu was once a general under Baal and one of the “false gods” who attempted to rule earth beside him. After some crippling attacks by Uriel, the djinn needed to restore his power base. Eventually one of his opponents leveraged him into the Word Reeves in the hope that his power would diminish with the word. Instead, the semi-autonomous noble expanded his influence into policing, insurance, and his old favorite of warding. This made him a ready ally for Asmodeus.
Catholic catechism indicates that the Deadly Sins are opposed by the Heavenly Virtues. In the world of In Nomine, that means the Malakim. If you chose to implement this philosophy in your game, a large portion of the opposition to each Prince of Sin will be coordinated by one of the Virtues.
I say a large portion because Demon Princes are Superiors. No matter how competent Wordbound Servitors are, they cannot successfully oppose the Lords of Hell by themselves. Even so, introducing such dedicated opponents will afford your players more opportunities for guidance and coordination (if angelic) or a less invulnerable antagonist (if demonic).
The play stops on Walpurgisnacht,
and the Earth does not turn even once more.
The story will not change.
Walpurgisnacht, or the eve of St. Walpurga’s day is one of the many names for the night of April 30. It is a powerful night for the forces of Heaven and Hell, as well as for some of the more powerful Ethereals. As such, it would be quite reasonable to tie some of the night’s traditions into your campaign.
In addition to describing some of the players in the night’s festivities, I have also proposed a trio of adventure hooks – one for heaven, one for hell, and one that’s just a little bit more up for grabs.